Stats

Statistics (Stats) is a game mechanic which allows the player to adjust and balance their effectiveness on certain aspects to their liking, such as walkspeed and hitpoints. Each individual statistic can be increased by investing up to five Skill Points; there are twenty in total that can be spent.

Survivor Statistics

 * Speed : Increases walkspeed.
 * +0.2 for each Skill Point, up to 17. Default value is 16.
 * Max Health : I​​​ncreases maximum hitpoints. Inconsistent during V.I.P..
 * +20 for each Skill Point, up to 200. Default value is 100.
 * Health Regen : Increases hitpoint regeneration.
 * +0.4p/s for each Skill Point, up to 2p/s. Default value is 0p/s.
 * Revives : Increases amount of possible revives.
 * +1 for each Skill Point, up to 6. Default value is 1.
 * Bleedout Duration : Increases bleedout timer. Inconsistent during V.I.P., Survivor Royale and Artifice.
 * +12s for each Skill Point, up to 90s. Default value is 30s.
 * Cooldown Reduction : Reduces all cooldowns. Inconsistent during V.I.P..
 * -10% for each Skill Point, down to -50%. Default value is 100%.
 * Gear Strength : Increases Gear's effectiveness.
 * +20% for each Skill Point, up to 200%. Default value is 100%.

Slasher Statistics

 * Speed : Increases walkspeed. Inconsistent during Infection and Safe Haven.
 * +0.2 for each Skill Point, up to 18. Default value is 17.
 * Max Health : Increases maximum hitpoints. Inconsistent during Nemesis, Juggernaut, Infection and Safe Haven.
 * +40 for each Skill Point, up to 400. Default value is 200.
 * Health Regen : Increases hitpoint regeneration.
 * +0.4p/s for each Skill Point, up to 2p/s. Default value is 0p/s.
 * Damage : Increases attack damage input. Inconsistent during Infection and Safe Haven.
 * ​​​​​​​+3 for each Skill Point, up to 50. Default value is 35.
 * Attack Speed : Reduces attack cooldown.
 * -10% for each Skill Point, down to -50%. Default value is 100%.
 * Strength : Increases jump power and lunge distance.
 * +5 on jump power for each Skill Point, up to 100. Default value is 75.
 * +1.5 on lunge distance for each Skill Point, up to 27.5. Default value is 20.
 * Cooldown Reduction : Reduces all cooldowns. Unaffected by Execute (Ability).
 * ​​​​​​​-10% for each Skill Point, down to -50%. Default value is 100%.